School of Computer Science and Engineering |
Digital Media Technology |
1. Have certain ability to read foreign languages, search information and conduct scientific and technical writing.
2. Master basic knowledge of mathematics and information technology, involving higher mathematics, linear algebra, programming, data structures and algorithms, databases, computer networks, etc.
3. Be equipped with knowledge of art background related to digital content production, including color, drawing, art appreciation, audio-visual language arts, etc.
4. Master the basic theories and skills of digital media technology, including the introduction of digital media technology, animation design, photography, 3D scene design, digital video and audio processing, web design, etc.
5. Master the knowledge and methods of planning and architecture, art design, program development, platform porting, etc. related to game development;
6. Master the knowledge, theories and methods of human-computer interaction technology for pc, mobile, virtual headset, control handle and other devices;
7.Master the knowledge of virtual reality technology, augmented reality technology, and mixed reality;
8. Master the basic knowledge of humanities and social sciences, with a composite knowledge structure across humanities, arts and sciences.
9. Understand the general knowledge of project management, marketing, copyright protection and related aspects. |
The minimum number of credits to be completed is 163. |